Tag Archives: apps for kids

Word Owl’s Word Search Classroom Bundle

29 Dec
2015

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(Currently only available on the iOS App Store because Apple has the only App Store that allows app bundles)

Word Owl’s Word Search apps are neat, big, educational & colorful word search games for kids of various ages. These apps feature popular sight words that account for a large percentage of the words used in literature for children at each grade level. The Kindergarten edition has slightly over 150 sight words, the First & Second Grade editions have 200 sight words each, and the Third Grade edition has over 300 sight words.

All of these apps also have different letter and background colors that can be changed in the options menu as well as settings for audio. For all of the apps you simply slide your finger across the letters to form a word that’s displayed on the left side of the screen. The words are in the word search vertically, horizontally, and diagonally. All of the words in the Kindergarten & First Grade editions are displayed in a forward facing manner. The Second & Third Grade editions both also have words that are displayed backwards for increased difficulty. The Third Grade edition also has a bigger game board for additional difficulty.

With this bundle you’re getting four apps for the price of two!

(Sight words are commonly used words that children are encouraged to memorize as a whole by sight, so that they can automatically recognize these words when they see them without having to use any distracting strategies. Sight words account for a large percentage of the words used in literature for children. One advantage for children being able to recognize sight words automatically is that the child will be able to identify the majority of words in a book before they even attempt to read it. When the child is able to do that they’ll be able to concentrate on the meaning and comprehension as they read without having to stop to figure out the actual word.)

September Mobile App Development Report

9 Oct
2015

September development time consisted of a lot work on two new apps. Most of that time went to working on and finishing Word Owl’s Word Search Halloween Edition, but work also continued on my new educational medical app.

  • In the beginning of the month I continued working on organizing words for Word Owl’s Word Search Halloween Edition. I grouped the words into similar categories for some of the puzzles and then eventually randomly jumbled some of them together. There’s an option to hide the words to seek out to make the game more challenging so I wanted the earlier puzzles to have similar words. By doing this the players will get the idea of what words to possibly look for in later puzzles if they’re playing with the Show Words option off.

 

  • During the beginning and middle of the month A LOT of design work went into effect for the Word Owl Halloween app. I completed the look of the main menu which consisted of working on button graphics and the overall layout. On my previous Word Owl word search apps I have the owl popping up on different areas of the main menu screen but I decided to have a window where it could pop up from in different areas. I ran into some problems with layering and transparency on the main menu, but ended up working those out during a late night session. I also worked on the ghost costume for the owl and its candy bucket that shows up after puzzles and on the loading screen. I already had white and black letter blocks from previous apps so I just had to make orange ones this time and then incorporate some rules in game to have a mixed color block option. I also made different backgrounds, some really simple, and some more elaborate. 
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Eventually ended up removing the ears from the owl while in costume, and changing the color on the main menu window to a layered gray instead of white.

  • I was able to use a lot of the code from my previous word search apps so I saved a lot of time in that area during development of this game, but I still had a decent amount of work to do in that area though. It definitely wasn’t just graphics and audio work for this app. After completing the game and finishing testing I submitted the app to the app stores and set the release date to October 1st. The app was released earlier on Barnes & Noble store because there’s no way to set a future release date on that store. I also submitted to the Barnes & Noble store earlier than I wanted to because I tried to make a promotion deadline for them but ended up missing it by a day. Apple and Amazon are usually my main stores in terms of downloads, so it wasn’t a big deal that I ended up missing that deadline. While the app was waiting on review I made some promo images, a gameplay video trailer, and wrote the press release. 

 

  • I really like the design of my word owl games and how they all have things in common, but they also each have their own identify. The sight word apps have their playful classroom feel, the Christmas edition is wrapped in Christmas joy with the art and sound, and now this Halloween edition has a definite kid friendly Halloween focus with its look and sound. I like for the design of these apps to be big & bold, approachable, and colorful in their own theme. I try not to make them look too detailed, but I also make sure they don’t turn out plain and/or bland. I plan on making two more Word Owl apps eventually, and then that will probably be all for the Word Owl Word Search series. I’m planning on making a third grade sight words edition, and then an Easter edition. On the iOS App Store there will eventually be a classroom bundle and then a Holiday bundle, and they both will be available at discounted prices. If any of the other app stores they’re on give developers the option of making bundles then I will definitely share the bundle love with their stores customers too.

 

  • Throughout the month during dev time I took a couple of breaks from the word search app to continue working on my new pharmacy quiz app. There are going to be six quiz types, plus a mixed/assorted option. I finished the questions for the brands, generics, indications, and drug class category quiz modes. There will also be a top 100 or 200 drugs option for those quiz types to narrow down or widen the scope of questions. I also worked on questions & answers for the other two quiz types. Hopefully I’ll finish this app in October, but I’m not sure what exact date I’ll release it….probably towards the beginning of November.

 

I would like to finish and release at least three new apps by the end of 2015, including the pharmacy app mentioned above. However, with everything going on in life there’s a chance that number may be lowered to two, but then there’s also a chance that number could be four! We’ll see. Until next time ∞