Tag Archives: blogs

February Mobile App Progress Report

11 Mar
2015

Usually I write these posts during the first week of the month, but March is becoming an extremely busy month inside and outside app development like February was. Here’s an overview of what I accomplished in app dev land during February.

  • During the beginning of February I worked a little bit on my numbers game I’ve been working on. I finally decided on an art style to use for it, and I started making changes to the main graphics to reflect that decision. I’m very pleased with how it’s looking and playing so far. I can’t wait to eventually jump back into development on it, which will be after I finish a couple more updates in March.
  • Speaking of updates, the rest of February was filled with iOS updates that included 64-support, and some of the apps received additional features. The first app I updated with 64-bit support was Ultra Soccer Match Soundboard. It recently received a few improvements in prior updates so for this update I just focused on 64-bit support for iOS.
  • Jumbo Egg Hunt 2 received a 64-bit support and faster load time update. I also implemented full screen support on this update so now there are no wide black bars on the Apple versions.
  • Word Owl’s Word Search Kindergarten, First Grade, Second Grade, & Christmas editions all received updates in February as well. All of these updates included 64-bit support, faster load times, themed loading icons, and…..universal support! Previously all four of these apps were iPad only on the Apple App Store, but now they’re playable on newer iPhone & iPod Touch devices. Click here to read more about the Word Owl’s Word Search app updates.
  • I also worked on the awesome Ultra Retro Game Soundboard 1.4 update in February. This update included 64-bit support(iOS only), a favorites feature, full screen support, a themed loading icon, and new custom backgrounds because the original custom ones weren’t retro enough. The iOS version of the update was released in February and the Android(Amazon & Google Play) versions were released in the first week of March.

So yea February was packed with updates, and March has been also dedicated to updates so far. I didn’t have a lot of development time in February, but I worked hard when I did have it, and I tried to work as efficiently as possible. Some of the things taking up my time outside of app development are really important so I wouldn’t be upset if I didn’t get much done. However, I’m pleased and surprised with the amount of work I did in February given the small amount of time I had to do it. Until next time ∞

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July Mobile App Progress Report

2 Aug
2014
  • Ported Professor Piggy Bank to the Windows app store. My apps on Windows are still only available for tablets & PC. I may eventually have apps available for the Windows Phones too, but not anytime in the near future. For some reason the architecture for Windows tablets & Windows phones isn’t similar like the iPhone & iPad on the main engine I use.
  • Released Word Owl’s Word Search First Grade and Second Grade editions on the Apple, Amazon, Barnes & Noble, and Windows App Stores. The Word Owl Word Search series is now complete. I really enjoyed working on these apps, and I’m pleased with the way they turned out. I hope a lot of children & parents find them useful and enjoyable!
  • I arrived at the conclusion to only release my future apps in the Apple, Amazon, Barnes & Noble, or Windows App Stores, in that order of importance because that’s the order in which I obtain the majority of downloads. My main focus will be Apple & Amazon though because I’m most impressed with their devices, user numbers, and app store design & functionality. Porting to different app stores and working on different builds is becoming too time consuming. I’m excluding Google Play completely because I continue to run into problems with it. The search on Google Play is horrible, which is odd because Google search is great, and I barely get any downloads on it. For now I’ll continue to keep my apps available that are on that store already though.
  • Decided on which app I’ll be working on in August. I’ll be working on an entertainment app that’s similar to a couple of my previous apps. It shouldn’t take that long to finish this app, and after I finish it I’ll be jumping right into development on an educational game for kids. The educational game for kids will feature a unique colorful art style and hidden object gameplay.
  • I have several ideas for different “indie games” I want to eventually work on, and I really can’t wait to start working on them. I’m hoping to start development on one of those ideas when my full-time career situation becomes stable. I’ll continue to have development plans for educational apps and other categories, but I’ll eventually start to focus a bit more on games.
  • Last but not least. Amazon reviewed all of my apps currently on their app store and approved the ones below to be also available for download on their new Amazon Fire Phone!
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