Tag Archives: creating mobile apps

2019 Year in Review for my Software Development

29 Feb
2020

Happy New Year! Is it too late to say that? I feel like it’s only been a few days into 2020, but here we(leap day!), and tomorrow is the beginning of March! Ok, lets get to it. 2019 started off productive for me in regards to my mobile apps. I made several videos for some of my apps that didn’t have a video associated with them, and I also made videos showing off some of the newer updates for my apps that already had videos of their initial release state. Video is an important and useful resource for marketing. Just google “marketing with video” or something similar and you’ll see all kinds of articles on how powerful video marketing can be. In the past I would make videos for most of my apps and release them at or around the release date, but for some of the past few releases I kept putting off making videos. So in 2019 I decided to stop procrastinating with the video for those apps. Previously I used Reflector and Reflector 2 to obtain video screen capture of my apps and then edited it in iMovie to make a final video, but since the update on iOS that allows screen capturing its been even easier to make videos for my apps. Lack of time is usually the reason why I procrastinate with things but the new screen capture feature is a big time saver and a great motivator for me to make videos. So for the videos I made in 2019, I used a mix of Reflector 2 and screen capture.

Having videos for my my apps on YouTube is a great free way to share an overview of my apps with people all over the world, and help those discover my apps whom may be interested with what its providing. It’s a win win situation for me and potential users. Since some of my apps get updates that add new features and graphics, it’s also neat to be able to look back on how an app looked before an update as a way to witness the progress. In the future I’ll continue to make videos for my apps to coincide with their release date, and also randomly as a way to show new features or just to highlight an app for a promotion or just because. You can check out the YouTube channel for my apps at https://www.youtube.com/user/8BitAvrin

In 2019 I also continued working on the educational health app that I was working on & off with throughout 2018. At times I became a bit overwhelmed at all the information I was researching and including within the app, but I enjoyed learning new information and refreshing knowledge I had so I continued with it. I also thought that many people would benefit from this app, but then I started to realize that the app didn’t have a clear target audience. For all of my apps there’s at least one obvious target audience in a niche, and all of them also have other various audiences that are also targeted. For this health education app I couldn’t narrow down to that first main niche target audience and find the route I wanted to take it. While working on the information segment of it, which is the largest time component of creating it, I thought it would somewhat automatically go in a path of a specific niche audience. However, it never really did, the large factual and possible factual data of it somewhat overwhelmed me, and things outside of app development happened that put my in a major damper on my life. I won’t get into the details of all of that, but in the end I decided to stop development on it. I may return to it eventually, but as of right now I’m not sure.

In October I joined an Amazon Alexa Skill challenge to create a skill with an ISP(In-Skill Purchase) feature. I’ve created a few Alexa skills before but never any with an ISP element so I decided to take on the challenge of creating one. In October I was also sent an invitation by Amazon to join the Amazon Alexa Developer Community Contest. In this engagement I was tasked with giving feedback to other Alexa developers about a skill they’ve submitted and was advised that I would also receive an Amazon gift card for being an eligible participate. This was a separate submission from the ISP challenge, although I guess developers could have submitted their skill to that one as well if they met the requirements. I thought this was neat opportunity for developers to receive feedback from fellow developers to help improve their skill and for developers to discover and enable skills that they may or may not have naturally. Amazon picked the first two skills for me to give feedback on and if I had time I could also check out more as well. I ended up being a bit short on time that month so I decided to just check out the two skills that I was assigned. I’m glad I got to participate though and would again in the future.

I went to Disney World in October and it was awesome! I hadn’t been in over 10 years and it was great visiting it again and I look forward to returning. All of the Star Wars in Disney Hollywood Studios was my favorite and Toy Story Land was really neat too. I also really enjoyed Pandora in Animal Kingdom and other areas there, the ambiance of Magic Kindgom, and the food and drink at Epcot. My wife, our kids, and my wifes sister all had a great time overall as well. Very expensive, but very fun haha. We also went to Disney Springs which is a big indoor/outdoor mall. I’m not a big shopper but I really enjoyed that area and my family did as well.

Ok, now back to my software in 2019. For the Amazon ISP Alexa Skill challenge I created a skill called Stock Market Help, and I believe it’s useful for beginner, amateur and even professional investors as a way to learn terms or refresh knowledge. With this being my first skill with ISP I did run into some issues that held me up during the certification process, but I was eventually able to find solutions to the problems I ran into and get my skill through certification by the deadline. I didn’t end up winning the challenge, but Amazon did give me a consolation prize of a $50 Amazon gift card which was nice. Regardless, I’m glad that I entered the challenge and made this skill. Not only because I like the way the skill turned out and believe it will be helpful to use for myself and others, but also for the experience I gained while creating it.

My Alexa Skill with the most enables in 2019 was Jesus Said. I was slightly surprised by this one because it’s one of my simpler Alexa Skills in terms of its build, but sometimes when it comes to code, design, product, design and more……..simpler is better. The subject matter in this skill is very important, meaningful and motivational to a lot of people so I’m sure that’s part of the reason why it had the most enables of all my skills. In relation to total enables and downloads, most people don’t leave reviews for skills and apps, but this skill has received some good ratings which is nice to see.

 

My mobile app with the most downloads in 2019 was Quiz of Medicine. Released in 2014, but still going strong with its downloads. This was the first quiz app that I ever developed so it holds a special place with me for that fact and for other reasons as well. I learned a lot while making this app, not only about the subject matter, but also about development and design as well. This is one of the apps that helped me realize how much I adore minimalism and efficiency in design. It also helped continue my interest in making educational software. Since releasing this quiz app, I’ve created and released three other quiz apps and four quiz related Alexa skills. One of the main reasons why I like making educational quiz software is because its a neat way for people to obtain new knowledge and refresh the knowledge that they’ve already acquired. Quiz of Medicine doesn’t have many ratings, except on Google Play, but its usability, effectiveness, amount of information, and volume of downloads overall are awesome.

 

Below are my top five mobile apps with the most downloads in 2019 and the top five countries where most of my app downloads came from. Also since I have more than a couple of Alexa skills now, I’ll also list my top five Alexa skills with the most enables in 2019.


My Top 5 Apps Downloaded in 2019

  1. Quiz of Medicine
  2. Ultra Fortune Ball
  3. Quiz of the Christian Bible
  4. Motivational Quotes to Inspire
  5. Quiz of Finance and Investing

Top 5 Countries That Downloaded My Apps

  1. United States
  2. United Kingdom
  3. Canada
  4. Mexico
  5. Australia

My Top 5 Alexa Skills Enabled in 2019

  1. Jesus Said
  2. Quotes of Game of Thrones
  3. Quiz of Medicine – Brands & Generics
  4. Quiz of Medicine – Indications
  5. Kids Coin Quiz

As of now I’m working on finishing updating all of my apps on Google Play to be compliant with the 64-bit requirement, which is somewhat time consuming. After finishing the updates I plan on working on my new mobile app company which will be separate from 8-Bit Avrin Apps. However, that does not mean I’m abandoning this though, definitely not. I’ll continue to promote my current software, offer user support, and update when needed. I still really like my apps and skills, and I’m proud of them, some more than others but there’s at least a few things about all of them that I really like a lot overall. Also, the number of app downloads and skill enables in 2019 was better than 2018 overall so that’s ace. Looking forward to promoting my apps more in 2020 and hopefully increasing downloads. Most of my software is targeted towards certain groups and audiences so hopefully the people that are interested will continue to find my apps and those that have them already will continue to enjoy them. Thank you to everyone who downloaded my apps or enabled my Alexa skills in 2020! And thank you to everyone who told others about my software as well! To everybody whom has used my software and enjoyed it, thank you and you’re awesome!

One more thing…..Even with the new app company in my mind, I’m also floating around a couple of ideas for a new app under Avrin Ross/8-Bit Avrin Apps to work on and finish in 2020. I’ll post more about that as more work on it gets done.

“Well done is better than well said.” – Benjamin Franklin

I hope you all have an awesome 2020! Take care!

App Development & Design in 2016 Overview | 8-Bit Avrin Apps

27 Jan
2017

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2016 was the first year since releasing my first app in 2011 that I didn’t release a new app. Instead, most of my app development time was spent working on updates, some major and some minor. I began the year finishing the big update to Ultra Fortune Ball, which was the first app that I ever developed and released. The other major updates I worked on and released were for Ultra Soccer Match Soundboard, Professor Piggy Bank, Quiz of Medicine, Motivational Quotes to Inspire, Chinatown Fortune Cookie, and my suite of Word Owls Word Search apps. I also released somewhat minor updates for several other apps which included; Saving Bunnies, 8-Bit Eagle Smash, Zompy Jumpy, Detective Deep, Strike the Goal, & Jumbo Egg Hunt.

I really like working on new apps, but I also really like improving my older apps especially when the updates are voluntary. A few of the minor updates I did were mainly because of the new Apple App Store Review Guidelines but all of the other ones were updates that I wanted to work on and made exclusive time for. I like having the ability and authority of providing users with free improvements that can enhance their experience. Some of my most downloaded apps received great updates in 2016 so it feels good knowing that thousands and thousands of people out there are using better versions of my apps. As a creator, improving something that you’ve created is also just an overall great feeling too.

When I began developing apps it was just a hobby. However, as I started to get better and release more apps my download numbers increased which resulted in more income. Now I’m not rich and money still isn’t the main reason why I develop apps, but it is nice getting additional income from a creative endeavor. So this year with Apple iAds dissolving I decided to take a more serious look at monetization with my free apps and try different ad networks. After researching, implementing, testing, and viewing results I decided to go with Google Admob as my main ad provider and then Chartboost and Revmob as secondary ad providers. I had an issue were Admob wasn’t working well enough on my Amazon apps so I decided to use Chartboost as my main ad network with Revmob as secondary for those. Anyways that’s enough talk about monetization.

Below I’ll list my top downloaded apps and top countries that downloaded my apps. After that I’ll write a summary of what I worked on each month and what I plan on working on in 2017 and upload some images of some consumer app reviews I received in 2016.

 

Top 5 Free Downloads

  1. Quiz of Medicine
  2. Ultra Fortune Ball
  3. Motivational Quotes to Inspire
  4. Zompy Jumpy
  5. Chinatown Fortune Cookie

 

Top 5 Paid Downloads

  1. Professor Piggy Bank
  2. RX Quiz of Pharmacy
  3. Ultra Retro Game Soundboard
  4. Word Owl’s Word Search – First Grade
  5. Ultra Soccer Match Soundboard

 

Top 5 Countries for Downloads

  1. United States
  2. Mexico
  3. United Kingdom
  4. Canada
  5. Australia

 

Broad summaries of what I worked on each month….

January: Worked on and finished the big update for Ultra Fortune Ball.

February: Worked on screenshots and promo graphics for Ultra Fortune Ball. Worked on and finished an update for Quiz of Medicine. Tested and implemented new ad networks….this also continued off & on throughout the year with some of my other free apps.

March: Ported a free version of Ultra Fortune Ball to the Amazon App Store. Did a lot of work on the major Ultra Soccer Match Soundboard update. Started working on an Easter edition of Word Owl’s Word Search….haven’t worked on it since though….no sure I’m going to continue due to lack of time and other projects.

April: Finished the update to Ultra Soccer Match Soundboard and put together new screenshots for it. Worked on an update for Chinatown Fortune Cookie.

May: Continued working on the Chinatown Fortune Cookie update. Started working on the big Professor Piggy Bank update. Created a new main promo image for Ultra Soccer Match Soundboard.

June: Continued working on the updates for Professor Piggy Bank. Finished the update to Chinatown Fortune Cookie. Started working on an update for Motivational Quotes to Inspire.

July: Worked on and finished app updates for Motivational Quotes to Inspire & Saving Bunnies. Ported Savings Bunnies to the Google Play and Amazon app stores.

August: Worked on & finished updates for 8-Bit Eagle Smash, Professor Piggy Bank, Quiz of Medicine, Ultra Fortune Ball, & Zompy Jumpy. Started working on a new Finance app.

September: Worked on & finished updates for Word Owl’s Word Search Kindergarten, 1st, 2nd, 3rd Grades, Christmas, & Halloween editions. Did a small increment of work on the Finance app.

October: Worked on gathering more data for the finance app. Updated some of my free apps on Amazon to change ad network providers. Continued working on the finance app.

November: Continued work on the finance app. Worked on and finished minor updates to Detective Deep & Strike the Goal on iOS because of Apple new review guidelines. Ported Word Owl’s Word Search 1st Grade & Christmas editions to Google Play.

December: Made a promo gameplay video for Word Owl’s Word Search Christmas Edition. Worked on and finished an update for Jumbo Egg Hunt on iOS due to the new Apple review guidelines. Continued researching and organizing data for my finance app.

In 2017 I plan on finishing and releasing two apps. One of them will be the finance app I’ve been working on and the I’m not exactly sure about the other one. There are a lot of app ideas in my head, but I’m not sure which one I’m going to pull out to start working on after the finance app. In 2017 I also plan on working on an awesome new start-up. It’s app related but it will be seperate from Avrin Ross/8-Bit Avrin Apps….more details on that later and eventually it will have its own site too for even more details. I’m very excited about this start-up and my goals for it. So far all my apps developed by Avrin Ross of 8-Bit Avrin Apps belong to a range of various genres, but my next company will be more focused and branded overall.

2016 was definitely the year of updates for me, and I’m glad I used the majority of my little app development time to work on them, but I’m also very much looking forward to working on new stuff. I plan on organizing my time better in 2017 so that I cut a bit down on my little leisure time and increase my app development time. Family is incredibly important to me so I’m still not going to take away much time from them for my apps no matter how hectic app dev lands may get.

Massive thank you to everyone who downloaded one of my apps! Every single one of them had a lot of work put into creating it. I hope you enjoyed them! If not, I’m sorry, but on the bright side you only wasted a little time and maybe like .99 cents if it wasn’t free, so not a big deal at all. Judging from the number of downloads in combination with only a few negative reviews though I’m guessing most users are satisfied overall so that’s awesome. Speaking of reviews, most people don’t leave reviews but below are some of the positive consumer reviews left in 2016 for some of my apps. Thank you to everyone who left a positive review and the people who helped spread the word about my apps too. Until next time ∞

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2016 reviews on Google Play

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2015 Overview – 2014 Overview – 2013 Overview – 2012 Overview