Tag Archives: indie app dev blog

May Mobile App Development Report

8 Jun

The one and only app I worked on in May is the educational finance app, and the work that was done on it varied greatly in 30min-2hour increments throughout the month. The only aspect of the app I worked on in May was adding more information and also rewording some information. As I added more info I decided to change the wording in some of the questions so there wasn’t any hesitation of what the answer would be if you were sure of the answer. With my educational apps I’m not trying to trick anyone into thinking something false, but instead help people become knowledgable about something new to them and also refresh and/or retain the knowledge of those that are informed on the subject or have been in the past.

In May I finished the formulas & ratios section which turned out to be the second largest category in the app and probably my favorite to work on. One reason why I liked working on it is because you can ask more than one question about each ratio without repeating the same question or answer. You can ask about the definition of the ratio, what the ratio is used for, the formula of the ratio, and what different results exhibit about a company or stock. Ratios are a very informative area of finance and I think this category of my app will be very useful for a wide range of investors and students.

Working on the formulas & ratios category in my app. The visible data on the spreadsheet only shows about .05% of the informational data in this app!

Throughout May I also added a few more lines of data to the abbreviations section. One of the podcasts I listen to on a somewhat normal basis in the car is a finance & investing podcast so there were a couple of moments where I would hear something and notice that the issue or terminology used wasn’t incorporated in my app yet. So when this happened I would jot down a quick note in my phone(at a stop light 🙂 ) to remind myself to add information about that topic during one of my next app dev sessions.

In June I plan on finishing and releasing this finance app. I’m really looking forward to completing this app. This app is kind of a personal project for me because I have an interest in Finance and investing personally and professionally. I also have a degree in Business Administration Finance but I don’t use the knowledge I obtained throughout those college years on a daily basis and not even professionally so using this app will be a nice way to refresh and retain information. I think it will end up being very useful for others in a somewhat similar experience like me, newcomers to this subject matter, and people who work in finance and investing areas.

After finishing the Finance app, hopefully in June, I’ll be jumping back into a soundboard app I’ve been working on and I hope to finish and release it in July! It will probably be my last soundboard app for a while though. I like making soundboard apps and the ones I’ve created get downloads, some more than others of course, so those are two good reasons to continue with them. Anyways, back to work on this finance app. Until next time ∞

June Mobile App Development Report

8 Jul

June wasn’t as bountiful as May in app development land, but May was a month packed with working on an app, finishing that app, releasing it, and then working on another app immediately after. I also had a lot of non app dev work going on, however, I did make some nice progress with one of my new apps. In June I continued working on the user interface on my new relaxation app. I decided to make the main features of the app the actual main menu/first screen so as soon as the app loads you can immediately go into a realm of relaxation. In the past couple of years I started to realize how important design is within apps and I’ve been intertwining development and design when possible. So instead of mainly developing/coding first or designing first, I often go back and forth between the two to see what looks and feels right.

While working on the user interface for this new app I had a hard time deciding on what font to use. I didn’t want the font to be too demanding to the eye, but I also didn’t want it to be seen as feeble. While deciding I looked at several complete words in different fonts next to each other and within the actual scene in which they would appear in the app. I basically ended up staring at a lot of font styles in different test environments until I eventually decided on one. I don’t plan on releasing this app until probably Fall or Winter this year so I’ll be working on another app that’s near completion in addition to this one in the month of July. Until next time ∞