Tag Archives: Think Outside the Box

Joining The Think Outside The Box 4 Contest

6 Jan
2012

The Fourth Think Outside The Box Contest hosted by Stormy Studio via Gamesalad started on January 1st 2012 and I’m in it once again.  It’s a contest/challenge were game developers have one month to develop a game related to the theme that thinks outside of the box and has great gameplay using the Gamesalad engine.  The theme for this one is “End of the World.”  The theme for the last TOTB contest was “The Ocean” in which I joined and ended up winning the award for Best Originality with my game Detective Deep.  I like the idea of these contest and I find it challenging and fun.  The prizes are also great and even more grand this time it seems.  It’s neat to see what I can personally come up with and get done in a month and also to see what the other developers accomplish.

Ever since the theme was announced for this one I’ve going back and forth on a few different ideas for my game.  Initially I leaned towards a specific type of gameplay that I knew would be neat and fun with simple smooth controls, but I couldn’t decide on the basic idea of the game so I couldn’t start working on the graphics, style and etc.  I was leaning towards something that had to do with the afterlife since the theme for the contest is End of the World, but my idea started to become a little bit too potentially controversial and less fun in my opinion.  Last night after some intense brainstorming I decided on an outlook of my game which was one of my first ideas but its been evolved and fleshed out more now.  This new idea is more fun and silly than my religious afterlife idea but involves the same type of gameplay element.  It’s about the end of the world of course, but it has nothing to do with humans…..it’s about animals that can hop.

Now that I have the idea behind my game and the style outlined I can start on graphics and implementing them when I get more time.  I have the basic gameplay elements down but I’m going to enhance them more and add scores, power-ups, and several other neat details and gameplay elements.  I’ll be posting some of my progress on my thread on the contest forum, and I’ll also post those details on the comments section of this post.  More details on the contest itself can be found on the Stormy Studio Think Outside the Box website.

Non TOTB info:  The main game that I’ve been working on, Codename Bit, is almost finished, and it should be available on the App Store in a few weeks.  I’ve finished everything on the game except for the main theme music.  Codename Bit has turned out extremely well and I’ve very proud of it.  It’s a very unique and fun game with a great stylized look and smooth simple controls that take advantage of the touch screen.  I can’t wait to release it on the App Store.  While I’m working on this TOTB4 game I’ll continue to test & polish Codename Bit and work on the main menu music.  Also my other new app “Codename Ultra” which actually doesn’t even have “Ultra” in the title anymore will be released on the App Store later this month.  It’s an Entertainment app with motivational & productive aspects….  Busy, but exciting times.  Happy New Year everyone!