Tag Archives: who what when why app development

January Mobile App Development Report

18 Feb
2017

Whoa, so I almost forgot to write a report on what I worked on in January. For the first half of January I mostly worked on writing the big App Development & Design in 2016 Overview post, and making a banner for it. I like to write those yearly posts to kind of wrap up the previous year in app development land, and look back on what happened and how it’s going to impact the new year. I also like to write it to give viewers a sense of how much work, time, and effort goes into my apps and also remind myself of that, which I can also use to better organize things for future endeavors. I also like looking at download numbers and seeing overall which apps received the most downloads & etc. It’s also nice to look to see which apps received customer reviews. The trend continues that most people who download my apps don’t leave reviews so I don’t look out for them much, but it is nice and a bit reassuring that the majority of reviews that I do get are positive. My goal is to continue to create unique great apps that I want to make that are within my skill realm, and try to make sure they provide a great experience for users, whether it be through education, entertainment, fun, or tranquility.

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Working on the promotional banner for my Development & Design in 2016 Overview post

Throughout the month I also continued to work on gathering, reviewing, and organizing information for my finance app. I’m trying to somehow condense the information but not take away too much from how vast the app is in regards to how much varied information it contains. When it’s complete it’s going to have thousands of lines of information within it without needing any sort of internet connection. I’m hoping to delve into the design of the app in March and publish it in April or May. After that I might jump into my next relaxation app. I’ve also been thinking about doing a different graphical design(aka reskinning) to one of my previous apps so I may mess around with that first. Until next time ∞

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